About us
PRICING:
CONTRACTOR PACKAGE $25
Includes: GAME PLAY ONLY for 1 Block
WARRIOR PACKAGE $40
Includes: Everything You Need to Play for 1 Block! (Game Play /
Gun Rental / 1000 bbs* / Mask)
OPERATOR PACKAGE $50
Includes: Everything You Need to Play for 1 Block with a cooler gun!
(Game Play / MOD Gun Rental / 1000 bbs / Mask)
"Blocks" are 3 hours long.
INDIVIDUAL ITEMS:
$5 - face mask rental (ALL DAY)
Items needed to play:
Each player will need a gun, bb's, a full seal face mask, and some play time.
(ALL equipment brought from home will be checked daily for safety)
The Airsoft Center Rules (February 2014)
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- Violation any of any these rules will, at the ref's discretion, result in either a penalty or disqualification and removal from the field with no refund.
- For your safety please treat your replica firearm as if it were real and loaded at all times, including transport to and from the facility.
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Red Room Rules:
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1. The Red Room is the staging area between the lobby and the field.
2. No magazines in weapons in the Red Room.
3. Replicas must be safe and clear when leaving the field. This means you must remove your magazine and fire a couple of shots in a safe direction to ensure that the weapon is unloaded. Then place the weapon on safe.
4. No horseplay in the Red Room.
Gun Rules:
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5. No uncovered Airsoft replicas outside of the facility. *All airsoft guns must be concealed in a gun case, bag or original box until inside TAC.
6. No outside bb's allowed, field ammo only. (does not apply to private events)
7. Weapons may NOT be loaded any where but the field. No exceptions.
8. Magazines may be loaded with BBs in the Red Room but magazine must be out of the gun.
9. Do not re-use bbs. This includes bbs that have fallen on the ground OR in the table.
FPS Rules:
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* ALL FPS... show more
MEASURED WITH .20g BBS AND HOP-UP OFF *
10. OPEN PLAY:
MAXIMUM MUZZLE VELOCITY IS 330FPS
UNDER 300 FPS - 0' Minimum Engagement Distance (yellow flag)
OVER 300 FPS - 0' Minimum Engagement Distance *SEMI AUTO ONLY*
11. PRIVATE EVENTS:
MAXIMUM MUZZLE VELOCITY IS 350FPS
UNDER 300 FPS - 0' Minimum Engagement Distance (yellow flag)
OVER 300 FPS - 0' Minimum Engagement Distance *SEMI AUTO ONLY* (orange flag)
OVER 330 FPS - 15' Minimum Engagement Distance *SEMI AUTO ONLY* (red flag)
Engagement Rules:
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12. No Blind Firing. This is any time you are shooting without being able to look down your weapon and CLEARLY see your target and what is in front of your gun.
13. Do NOT shoot above 6 feet from the ground.
14. Do NOT shoot full auto closer than 10 feet from an opponent.
15. Do NOT play dead or misrepresent your status at any time.
16. Do NOT use players or refs as cover.
17. Do NOT intentionally use ricochets to hit opponents.
18. Do NOT shoot players with hands/weapon in the air.
19. Do NOT fire at anything other than opponents. This includes: lights, cameras, speakers, refs, outlets, walls, doors and your teammates. Test guns only safe direction.
20. If you break anything on the field you will be required to pay the cost of repair/replacement.
21. Avoid headshots. Aim center mass whenever possible.
Hits:
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22. All hits count. This includes hits to the gear, weapon and ricochets. Ricochets COUNT AS HITS. HIT PLAYERS DO NOT TALK.
23. When hit, call out hit loudly. Raise your weapon and arms in the air and yell out "deadman" when moving. If your opponent does not clearly know you are hit you will continue to get shot. When you are dead you can not communicate with any other players except to tell them you are hit.
24. Re-spawn rules will be explained before each game.
25. Do not call other peoples hits. If you notice others not calling their hits or breaking the rules please just inform a ref or other staff member.
Field Rules:
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26. Field ref's decisions are FINAL. Arguing with an ref is grounds for immediate dismissal with no refund.
27. No food or drink or breakable items on the field (Ok in RedRoom).
28. Full seal eye protection must be worn at all times on the field. No exceptions.
29. All Props must be approved by the ACTIVE FIELD REF prior to use. This includes grenades, rubber knives, and other player carried props.
30. Do NOT intentionally shoot the mesh/screen.
31. Do NOT climb anything in the facility. This includes: chairs, walls, ladders, cars, or other props.
32. Do NOT throw anything on the field. (underhand tossing of grenades is allowed)
33. Do NOT move anything on the field, this includes couches, cover, buildings and other props.
34. Switching headbands mid game is prohibited. (unless part of current game)
35. Face protection is required when gameplay is in progress.
36. Any form of physical altercation (i.e. fighting) will not be tolerated. Any player involved in a fight will be ejected and banned from the facility immediately.
37. No un-sportsmanlike conduct, including yelling, arguing with players on the field, obscene behavior, cursing, or disrupting play.
38. 3 Penalties in a day disqualifies you from play for that day.
Items not allowed:
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No outside bb's allowed, field ammo only. (does not apply to private events)
Green Lasers
Real Weapons (Please leave any real guns or knives at home or in the car)
Orange, Red or Yellow Flag Tape
ANY Variable Velocity Device (PolarStar w/o tournament lock, SAT VVD,etc.)
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